Ubisoft Interview Questions & Reviews
Getting an Interview
- Popular Job Titles:
- Game Tester (5)
- Level Designer (3)
- Manager (2)
- Programmer (2)
- Software Developer (2)
- Project Manager (2)
- Artist (2)
- Account Manager (1)
- Localization Project Manager (1)
- Senior Business Intelligence Analyst (1)
- Game Designer (1)
- Associate Brand Manager (1)
- Junior Software Developer (1)
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- Art Director (1)
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- Brand Manager (1)
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- International Product Manager (1)
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- Associate Gameplay Programmer (1)
- Developers (1)
- Generalist Programmer (1)
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- No Job Title (1)
Designer Interview (Positive Experience; Average Interview)
I applied online and the process took 3 days - interviewed at Ubisoft.
Interview Details I interviewed a long time ago - things surely changed in the meantime.
There are now tests involved and what they are after is a very trained, logical, structured person.
Make sure you built some mods, built some levels and understand the basics of game design - rules, sign&feedback, etc.
Search the internet for the Ubisoft Design Academy courses. I remember a Gamasutra article - that might help.
Interview Question – You will be asked to design something - so make sure your design patterns are clear and progressive.
If I might seem like i talk nonsense - welcome to the design world :) Answer Question
Negotiation Details – I had very little choice at that time and I got a small salary - but the journey was fun.
Very Difficult Interview
Game Tester Interview (Positive Experience; Very Difficult Interview)
I applied online and the process took 1+ week - interviewed at Ubisoft in February 2008.
Interview Details i applied online.There was a preliminary screening process
Interview Question – most interesting game? View Answer
Reason for Declining – dont know why..
Level Designer Interview (Positive Experience; Easy Interview)
I applied through an employee referral and the process took 2+ months - interviewed at Ubisoft in January 2010.
Interview Details First step was a short conversation via phone. Step 2 and 3 were consisted in two tests(one test for game culture and second a technical test for level design) sent via mail.
Next steps were the technical interview and HR interview followed by benefits negotiations via email.
Interview Question – Why, as a girl, I decided to follow a career in Level Design View Answer
Negotiation Details – I was able to negotiate the medical/health plan.
Game Tester Interview (Positive Experience; Easy Interview)
I applied online and the process took 1 week - interviewed at Ubisoft in June 2012.
Interview Details 1st interview was on testing and noticing bugs on an old game, 2nd interview was telling about myself and how did i come across the job post and the 3rd interview was with the manager, asking about me and some technical questions
Interview Question – Didn't have difficult or unexpected questions Answer Question
Localization Project Manager Interview (Positive Experience; Average Interview)
I applied through an employee referral and the process took 1 week - interviewed at Ubisoft in July 2012.
Interview Details Process was made up from a series of interviews and practical tests:
- Interview with HR
- Practical tests (2 hours time to complete - various questions)
- Second test - project - simulation of a complex document - localization memo - 3 days to complete. Could work at home
- Another HR Interview
- Interview with potential Manager
- Waiting for the results (came in 3-4 days)
Associate Gameplay Programmer Interview (Positive Experience; Difficult Interview)
I applied online and the process took 2 weeks - interviewed at Ubisoft in September 2010.
Interview Details After a couple of phone interviews with the recruiter and the team's Lead Software Engineer they flew me to San Francisco for a final interview. They gave me 1 hour to complete a programming test, and I went through a series of 1:1 interviews with a few team members of all specialities.
Network Programmer Interview (Neutral Experience; Average Interview)
I applied online and the process took 2 months - interviewed at Ubisoft in February 2011.
Interview Details Apply and did test for one position, but was hired for another.
- Somethings about ASM language, however, I said I don't know it at all! Answer Question
- What are advantages of XBox business architecture. Answer Question
Negotiation Details – Bad, staff didn't response for a long time. Didn't reply for emails and phone calls.
Project Manager Interview (Negative Experience; Easy Interview)
I applied through a recruiter and the process took a day - interviewed at Ubisoft in November 2011.
Interview Details Although the actual interview went very well, I did have an extremely negative experience with their HR recruitment consultants.
Their HR recruitment consultant had actually called me personally explaining they wanted to bring me in again for a new role that had opened up (I'd interviewed for a similar position 6 months prior - and interestingly had exactly the same experience with another consultant). Being quite excited to break into the industry (being new to the industry is the reason I was reject before BTW) I took up her offer thinking things would be more transparent this time because A) It was a different consultant, B) they called me. I was wrong.
After my final interview, waited three weeks with no response from HR consultant. My follow up emails were ignored and I was treated very rudely during the only follow up call where I managed to connect with the recruitment consultant.
All in all, probably the least professional company I have ever dealt with in my 6 years of working in IT. They have lost me both as a potential future candidate and a customer.
Advice to management;
Overhaul your HR recruitment group before considering hires in other areas. Your consultants are rude and lack a basic code of ethics. HR are the face of your company when bringing in new talent and you run the risk of seriously diminishing the fantastic brand you have spent the last 25 years building. Candidates dedicate a lot of time and effort preparing for interviews and 9/10 times probably have to take time off work just to attend. A simple one line email notification upon rejection is more than enough, but seems to be too much for your recruitment consultants. It's perhaps excusable (or at least understandable) for management with actual day jobs to ignore or forget about a candidate, but absolutely inexcusable for your HR recruitment consultants whose sole responsibility it is to source and manage potential candidates.
Interview Question – We do most of our planning in Excel, how would you improve this process? View Answer
Artist Interview (Neutral Experience; Difficult Interview)
I applied online and the process took 3 days - interviewed at Ubisoft in May 2009.
Interview Details Sent my Cv through website and was contacted a few weeks later. After a phone interview, I went to the office for a 1:1 interview. A few days later I received the offer.
Interview Question – What is the thing you would change/improve about yourself? Answer Question
Business Development Manager Interview (Neutral Experience; Difficult Interview)
I applied online and the process took a day - interviewed at Ubisoft in July 2011.
Interview Details Applied online. Contacted by email from internal recruiter. 1 Hour phone call with internal recruiter. 1 Hour phone call with VP.
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See What Ubisoft Employees Are Saying
Pros: “Many interesting projects where there's opportunity to grow if you're willing to put the effort. Most team members are fun and the working environment is great. Crunch period are usually…” “Many interesting projects where there's opportunity to grow if you're willing to put the effort. Most team members are fun and the working environment is great. Crunch period are usually under control. Not a stressful place to be working overall.” – Full Review