Getting an Interview
Getting an Interview
Interviews for Top Jobs at Ubisoft
- Game Tester (6)
- Gameplay Programmer (3)
- Producer (3)
- Game Designer (3)
- Artist (3)
- Level Designer (3)
- Manager (2)
- 3D Modeler (2)
- Art Director (2)
- Project Manager (2)
- Developer (2)
- Programmer (2)
- Software Developer (2)
- QA Tester (1)
- Brand Manager (1)
- Business Development Manager (1)
- Business Analyst (1)
- Designer (1)
- Director (1)
- PR Coordinator (1)
- Associate Brand Manager (1)
- Junior Software Developer (1)
- Network Programmer (1)
- Production Assistant (1)
- International Product Manager (1)
- Senior Systems Administrator (1)
- UI Designer (1)
- Account Manager (1)
- Localization Project Manager (1)
- Technical Director (1)
Helpful (1)No OfferAverage InterviewNo OfferAverage Interview
I applied online. The process took 2+ weeks – interviewed at Ubisoft (San Francisco, CA (US)) in January 2014.
phone with HR and HM, then onsite
- just general questions 1 Answer
- Accepted OfferAccepted Offer
The hiring and interview process went smoothly and professionally. It involved two interviews with both interviews involving a current Leads/Managers in QC as well as a Producer. Questions were typical for the role. General feel was reassuring and fun. Had good conversations.
- None of them were difficult or unexpected for the role. If you have successful previous experience then there should be no issue with questions. Answer Question
- No OfferPositive ExperienceAverage InterviewNo OfferPositive ExperienceAverage Interview
I applied through a recruiter. The process took 5+ weeks – interviewed at Ubisoft (San Francisco, CA (US)).
There were about 3 to 4 rounds of interviews meeting with several people above and at the same level to your applied position.
Initially you communicate with a recruiter through email to coordinate a telephone interview. The phone interview starts with an extensive overview on how Ubisoft is structured then proceeds to your typical Q&A. Please make note the overview is a long-winded speech.
If invited back you meet with HR and everyone else . It's mostly conversational mixed with Q&A as opposed to situational or behavorial. The people seemed nice, easy to speak with, and has worked there for a very long time. Average 5+ years.
The crowd isn't diverse at all and it's a tight knitted group. You guys can do the math on this as some might approve but others might not.
It'll be interesting to see the stats on diversity: gender, ethnicity, openly LGBT, and also income disparity at this company. From my memory, there was only one person of color in the office.
- There wasn't any. Answer Question
Helpful (3)Accepted OfferPositive ExperienceAverage InterviewAccepted OfferPositive ExperienceAverage Interview
I applied through an employee referral. The process took 5 weeks – interviewed at Ubisoft (Singapore (Singapore)) in September 2013.
Their Talent Acquisition staff reached out to me via email and invited me for an interview. First round of interview involved mainly behavioural questions as well as design/problem questions. Presented with a level design test at the end of the interview for a platformer game in the vein of their more popular franchises with a week to work on it.
Invited in for a second round of interviews by more senior staff with more challenging questions related to specific design and production challenges.
HR personnel got back to me within 2 weeks of the last interview with an offer. Total process took slightly more than a month. The people involved were all very nice and friendly and made the effort to make you feel relaxed and treat you like a candidate they would seriously consider.
- Given two important features/tasks with a looming deadline that only you can handle, how would you decide which would be more important? Answer Question
Not much room for negotiation as they mentioned that the conditions set were pretty standardised for the company.
- Accepted OfferNeutral ExperienceEasy InterviewAccepted OfferNeutral ExperienceEasy Interview
I applied through an employee referral. The process took a week – interviewed at Ubisoft in August 2013.
Worked as a student worker in marketing and then offered to become Business Analyst. Duo Interviewed by subsidiary Managing Director and Sales Director and then finally solo interviewed by Finance Director. They don't use HR or Recruiters, it is the Sales Director himself that looks for new employees and likewise with the remainder of the Directors.
- "Please explain to me what a P&L report is" 1 Answer
At the "negotiation" table with the subsidiary's Managing Director I was told the following by him "This is supposed to be a negotiation, but it's not. Your salary is xxx, do you accept?"
- No OfferNegative ExperienceNo OfferNegative Experience
Self applied via the careers website of the company for the QA Tester position at Ubisoft Milan, Italy on June 17 2013.
No feebadcks received via mail or phone.
The application status still "Application received" while the job oppurtinity is closed.
- No OfferNeutral ExperienceAverage InterviewNo OfferNeutral ExperienceAverage Interview
I applied online. The process took a day – interviewed at Ubisoft (Singapore (Singapore)).
1 interview, 1 test, 1 negotiation
- Do you play and like Ubisoft games ? Answer Question
Helpful (7)Accepted OfferPositive ExperienceDifficult InterviewAccepted OfferPositive ExperienceDifficult Interview
I applied online. The process took 6 weeks – interviewed at Ubisoft (Montreal, QC (Canada)) in May 2013.
Phone interview of about 20 minutes with recruiter to know the reason why I applied, my expected salary range and when I would be available. I answered I'd give three weeks notice to my current employer.
Interview on site with recruiter, team lead and director. Technical and non-technical questions. Their intention was to know my personnality, my strengths and weaknesses, how I would fit in the team. They kindly answered my questions, really honest answers. Interview lasted about one hour. They said I'd get an technical interview online that I'd be able to answer from home, needed to plan for 100 minutes.
Got the technical questions, took about 120 minutes to complete at my own pace. Very broad range of subjects as it was intended for a generalist programmer.
A phone about one week after the technical questions to plan for a small phone interview. This interview was with recruiter, two team leads and the director and they wanted to know more about my long term goals, had questions about my personal career path up to that point.
Got a phone call 3-4 days after the last phone interview, saying they wanted to give me an offer but needed to verify some professional references before, which I gave them the next day.
The verification of references took about one week and I got an offer.
- Questions about MMX specific Assembly code. I don't know much about Assembly other than my general course on computer architecture in University. 1 Answer
No negotiation, the offer was fine for me.
Helpful (3)No OfferNegative ExperienceDifficult InterviewNo OfferNegative ExperienceDifficult Interview
I applied online. The process took 5 weeks – interviewed at Ubisoft (Quebec, QC (Canada)).
I was informed via e-mail that I would be getting a review by Ubisoft by their Graphics Technical Director, with out any knowledge of which position (I applied to a few to better my chances, but also have 4 different degrees). As soon as the review started I was told I was a number, while being internally referred by an Associate Technical Director and Motion Capture Director. I went through an incredibly strenuous five review process going through a battery of tests, while being informed that someone was going to help pull for me to reviewer. During this time my website was hacked into, and confronted the reviewer after looking at my website and half of my stuff wasn't working properly. I was pretty upset, the person reviewing my work never got back with me about it, and at the end didn't get this position that I don't even know to this day that I did not get, but also I find out months down the road from Human Resources that based on "Operations of Studios" that my referrals didn't go through while the Assistant Technical Director was pulling for me at a different studio location, same with the Motion Capture Director. I was talking with Coaches, Animators, Directors at the time to get to know the culture, understand what type of environment I would be in if I was given the opportunity, but based on the fact that I knew others in a different studio location, while being told I'm being internally referred and being pulled for, based on operations of studios and studio to studio operations it does not do anything. I still to this day, after a 5 week review, which I even followed up with the reviewer, never got back to me, but told me to keep applying. Outside of that fact, but issues with my website once it was over. I talked with an Animator of the company after I was done, also with the Motion Capture Director, also an Assistant Technical Director about it, and they told me to let it go, also to move on completely. Also to not worry about it. Even still to this day, like I said, I don't even know what position it was for.
Helpful (1)Accepted OfferPositive ExperienceEasy InterviewAccepted OfferPositive ExperienceEasy Interview
I applied through a recruiter. The process took 5 days – interviewed at Ubisoft (Annecy (France)) in February 2013.
2 phone interviews, one with HR and then with studio production team, and then followed by an on-site interview. On-site was over half a day and introduced me to the direction group and team I would be working with. Standard interview questions and very friendly.
Able to negotiate start date, salary and relocation
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Pros: “Great work ethic. Great management structure. Fun place with like minded people. Always able to find someone who shares a lot of common interests. Lots of opportunities to move if your…” “Great work ethic. Great management structure. Fun place with like minded people. Always able to find someone who shares a lot of common interests. Lots of opportunities to move if your willing to wait and have the determination and skill.” – Full Review