Capcom Vancouver – Burnaby
We are seeking an inspirational Art Director that has a strong background in building worlds. This individual will work collaboratively with our… Glassdoor
In order to show you the most relevant results, we have omitted some entries very similar to the ones already displayed. To see more, consider refining your search term or location.
Capcom Vancouver Photos
1 person found this helpful
- Comp & Benefits
- Work/Life Balance
- Senior Management
- Culture & Values
- Career Opportunities
I have been working at Capcom Vancouver full-time (more than 3 years)Pros
- Full time employment in an industry that is heading more towards contract employment only
- Opportunity to work on AAA titles
- Ambitious people get the opportunity try interesting thingsCons
- Inability to focus on what makes the IP good and push the quality on those features and maintain them between sequels.
- Base of tech is terrible, making it difficult for quality software engineers and technical artists to provide support and quality tools. Tech is basically a house of cards, make one small change and the whole thing could break.
- Low paying, bonuses are small and always come with an excuse.
- Terrible (and notorious) overtime with a joke amount of comp-time at the end of a cycle.
- Executives are self-serving, and only concerned with what gets them ahead
- Suck ups and game-players are rewarded rather than hard workers, making for an environment where people step on others to get ahead and create a lot of animosity within teams.Advice to ManagementAdvice
- Recognize who key contributors are and focus on keeping them happy rather than just keeping the peace. If someone is screwing up -- do something about it. Don't allow for complacency and crap-quality.
- Remember who actually makes the game and keeps you in a job. It seems that is lost on a lot of upper management.Doesn't RecommendNegative OutlookNo opinion of CEO