Electronic Arts

www.ea.com
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Electronic Arts Reviews

869 Reviews
3.5
869 Reviews
Rating Trends

Recommend to a friend
Approve of CEO
Electronic Arts CEO Andrew Wilson
Andrew Wilson
135 Ratings
  •  

    Fulfilling but sometimes tiring

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Current Employee - Product Manager in Hyderābād
    Current Employee - Product Manager in Hyderābād

    I have been working at Electronic Arts

    Pros

    1) Open floor within team
    2) Passionate team -members
    3) Product comes first, hence if you can justify your idea, chances are it will be implemented

    Cons

    1) Low work-life balance (especially in this role)
    2) It is an MNC, so there are more processes to follow than in a start-up

    Advice to ManagementAdvice

    Please develop a more structured career path

    Recommends
    Neutral Outlook
    Approves of CEO

Electronic Arts Interviews

Updated 24 Feb 2015
Updated 24 Feb 2015

Interview Experience

Interview Experience

57%
20%
21%

Getting an Interview

Getting an Interview

39%
21%
17%

Interview Difficulty

2.9
Average

Interview Difficulty

Hard

Average

Easy
  1.  

    Software Engineer In Test III Interview

    Anonymous Employee in Hyderābād
    Anonymous Employee in Hyderābād
    Application Details

    I applied through a recruiter. The process took 2 daysinterviewed at Electronic Arts.

    Interview Details

    Was approached by the TA team of EA for performance testing team.
    Process consisted of non technical 1 on 1 rounds with a Female manager and few other people.

    Explanation of my current work, few questions on that followed by some technical questions.

    In all the rounds, the interviewers were non technical people, found it difficult to explain the answers to them and also interviewers had very basic and no technical knowledge.
    Interviewers seemed confused about the answers and questions they were asking and found it difficult to understand optimized design.

    Programming questions were quite basic and easy, the interviewers did not show much interest in explanation or code and missed few errors.

    Interviewers and Recruiter were not clear on what was expected from interview.

    Interview Questions
    • High level design for a system with few features   View Answer
    No Offer
    Negative Experience
    Easy Interview

Electronic Arts Awards and Accolades

Something missing? Add an award
Top 95 Workplaces in the Bay Area, Top Workplaces, 2013
Best Places to Work 2013, Human Rights Campaign’s (HRC) Corporate Equality Index, 2013
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Additional Info

Unlock Profile
Website www.ea.com
Headquarters Redwood City, CA
Size 5000+ Employees
Founded 1982
Type Company - Public (EA)
Industry Media
Revenue ₹100 to ₹500 billion (INR) per year

At EA, we thrive on outrageous thinking. It’s the fuel that inspires the best games in the world. We’re a community of artists, storytellers, technologists and innovators working in one of the most dynamic industries around.

Our creative work environment rewards new and different ideas. It’s an environment that attracts brilliant talent from around the globe. No matter which of our studio locations you join, you’ll feel the energy and support of EA’s global brand, while thriving on our world-class campuses. At EA, the excitement you feel throughout each workday is... More

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