There are newer employer reviews for Electronic Arts

good

Current Employee - Anonymous Employee
Current Employee - Anonymous Employee

I have been working at Electronic Arts

Pros

The environment is very nice. I like it

Cons

It is just too big.

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  1. Helpful (2)

    Inadequate compensation in QA

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Employee - QA Project Lead in Montreal, QC (Canada)
    Former Employee - QA Project Lead in Montreal, QC (Canada)

    I worked at Electronic Arts full-time (more than 5 years)

    Doesn't Recommend
    Neutral Outlook
    Approves of CEO
    Doesn't Recommend
    Neutral Outlook
    Approves of CEO

    Pros

    - A lot of advancement opportunities
    - Great office looks and feel

    Cons

    - Cutthroat culture
    - Incredibly horrible compensation, even after several years of work and 2 promotions (more responsibilities and stress but no salary adjustment)
    - Preferred quantity over quality in workforce, resulting in poor work environment and unacceptable productivity/headcount ratio

    Advice to Management

    - Hire career QA staff
    - Pay within the norm of software quality assurance

  2. Helpful (3)

    At EA, contractors are second-class citizens.

    • Comp & Benefits
    • Work/Life Balance
    • Senior Management
    • Culture & Values
    • Career Opportunities
    Former Contractor - Anonymous Contractor in Redwood City, CA (US)
    Former Contractor - Anonymous Contractor in Redwood City, CA (US)

    I worked at Electronic Arts as a contractor (more than a year)

    Recommends
    Neutral Outlook
    Approves of CEO
    Recommends
    Neutral Outlook
    Approves of CEO

    Pros

    Exceptionally talented workforce; relaxed environment; cutting edge projects; numerous on-site amenities; solid middle management; plenty of passion.

    Cons

    Hiring practices make it difficult to transition from contract to full-time; "second class" status as a contractor, including contractor email address and different colored badge, limited access to benefits, exclusion from events; reactionary upper management practices; constantly shifting internal structure; resistance to transparency.

    Advice to Management

    Teams can't gel and develop if contractors are constantly being cycled in and out of the system. Focus on hiring a few, really solid full-time people to drive your projects. You'll get far more out of it in the long run.

There are newer employer reviews for Electronic Arts

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