Compare ArenaNet vs Bungie BETA

See how Bungie vs. ArenaNet compare on employee ratings, job openings, CEO approval, business outlook and more.
ArenaNet company icon

ArenaNet

Bungie company icon

Bungie

Employee Ratings

Overall Rating
(full-time and part-time employees only)
Overall Rating
(full-time and part-time employees only)
3.7
(based on 98 reviews)
Overall Rating
(full-time and part-time employees only)
4.0
(based on 52 reviews)
Career Opportunities
Career Opportunities
3.5
Career Opportunities
3.5
Compensation & Benefits
Compensation & Benefits
3.5
Compensation & Benefits
4.3
Work-life balance
Work-life balance
4.4
Work-life balance
3.7
Senior Management
Senior Management
2.9
Senior Management
3.4
Culture & Values
Culture & Values
4.1
Culture & Values
4.2
CEO Approval
CEO Approval
ArenaNet Ceo Mike O'Brien
71%
71%Mike O'Brien
CEO Approval
Bungie Ceo Pete Parsons
97%
97%Pete Parsons
% Recommend to a friend
% Recommend to a friend
66%
% Recommend to a friend
64%
Positive Business Outlook
Positive Business Outlook
45%
Positive Business Outlook
53%

Salaries

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There are no salaries matching this company.

What Employees Say

Pros
Pros
"Work life balance"(in 30 reviews)
"Work environment"(in 12 reviews)
Pros
"Game industry"(in 5 reviews)
"Full time"(in 5 reviews)
Cons
Cons
"Upper management"(in 17 reviews)
"Guild wars 2"(in 8 reviews)
Cons
"Crunch"(in 8 reviews)
"Destiny"(in 8 reviews)
Featured Review

Former Employee - Environment Artist

I worked at ArenaNet full-time for more than 10 years

Pros

Company provides great medical benefits and a great work life balance.

Cons

A challenging time for many as the company is growing and is finding a new solid direction.

Advice to Management

Keep up the good work.

Current Employee - Artist

I have been working at Bungie full-time for more than 5 years

Pros

Obviously Destiny is a beautiful game but this is primarily because of the concept art teams. The company has an amazing concept art team and always has. However the content you see is built by... massive teams. Each artist has to spend 10 times as long adjusting lighting, materials, and setting up engine specific files just to get anything to work. Artists are not happy with the quality but imports can take 20-40 mins just to see the smallest adjustments.

Cons

Artists thinking of coming to Bungie DON’T. The tools are extremely outdated as is the leadership. The majority of the leadership hasn’t built game content since before Halo Reach. Leadership knows... so little about modern pipelines and workflows that the tools feel like they are from the 2000s. You will not be able to make modern art at this company. Even if you believe Destiny is a great looking game it doesn’t matter. It can take days to take a final textured asset and get it set up in the engine and working. Adjustments and troubleshooting will be the majority of what you do. Then leadership will claim the tools are improving but basic engine features can take 3-5 years to be built and by the time they are built they are already outdated. Bungie has one of the worst engines in the industry. Artists should not come here. The company is slowly losing it’s best people and relying more on outsourcing because they would rather outsource their problems than actually fix the engine.

Advice to Management

Engineers claim the tools and engine are saving the company money. The reality is they are bankrupting the company. It takes 5 people 10 times as long to complete a single person task in your engine.... Either take 10 years to build out a real engine team or stop using an in house engine.

Job Postings