Verification Engineer Interview questions in India

Companies rely on verification engineers to ensure that their products work as intended. Prepare to answer questions that will assess your ability to design and implement product testing methods. Expect the interviewer to evaluate your communication and documentation skills – these are essential when working with product designers.

1,726 Verification Engineer interview questions shared by candidates

Top Verification Engineer Interview Questions & How to Answer

Here are three top product verification engineer interview questions and tips on how to answer them:

Question No. 1: What skills should a successful verification engineer possess?

How to answer: This question gives you the chance to demonstrate that you understand what the role entails, while showcasing your specific skills. A concise answer that clearly illustrates your approach to verification engineering will signify your value to the interviewer and the company.

Question No. 2: What information do you need in order to develop a product test methodology?

How to answer: Use this question as an opportunity to demonstrate your communication skills and your ability to work with a team. Make it clear to the interviewer that you value input from the product designers and that you don't hesitate to ask questions when necessary. The interviewer will also assess your analytical skills when you answer this question. Explain your information-gathering process and how you apply that information as concisely as possible.

Question No. 3: What techniques do you use when developing a product test?

How to answer: Prepare to demonstrate that you are familiar with a range of verification engineering techniques. Make sure you mention methods specific to the products produced by the company that you are interviewing with.

Top Interview Questions

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Zoran
ASIC Verification Engineer was asked...9 September 2010

You have 2 pieces of rope, each of which burns from one end to the other in 30 minutes (no matter which end is lit). If different pieces touch, the flame will transfer from one to the other. You cannot assume any rope properties that were not stated. Given only 1 match, can you time 45 minutes?

48 Answers

Make a T. Simple

Take one rope (Rope A), place it down as a circle. Light match and start burning rope A at the tips that are touching. When the rope completely burns out, 15 minutes will have passed (since both ends are burning and being consumed at once). Hold the second rope (Rope B) straight and place one end so that it will immediately catch fire when the two burning points from (Rope A) finally touch and are just about to burn out. Thus 15 minutes on Rope A + 30 minutes on Rope B gives you 45 mins. Less

** You cannot assume any rope properties that were not stated Burn like this *-------- ===> After 30mins, Rope A finished burning, and both ends of Rope B start burning Less

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NVIDIA

PHONE : 1. Pass by value/ pass by reference. Write a function to swap 2 variables - ll u use pass by value or reference ? 2. Do the same to swap 2 objects (how does it change) 2. Detect 11010 sequence with moore and mealy state machines. 3. Use of const ? What ll happen if you declare above 2 objects as const. 4. Explain NB assignment and blocking assignment. About event regions. 5. Fibonacci -- iterative solution and recursive solution. 6. Disadvantages of a recursive solution. 7. Output of this code fragment : reg a,b,c,d,w; assign w = a; initial begin a = 2; c=5; b<=c; a=5; end what is output of all registers. 8. Explain RISC pipeline. What is the problems. 9. Explain about uvm driver etc. ONSITE : round 1: Round Robin Arbiter Design round 2 : (1) Given a stack class implementation (LIFO) - there are 3 methods - push(), pop(), isempty(). Write a class using objects of given class to implement a FIFO. (2) Make best performance Implement the dist functionality in c++. Given a set of weights mimic to provide randomization skewed to the specification (Basically, write a function that would do something similar to a 'dist' in system verilog). round 3 : Given a divide by 3 state machine. Implement a divide by 5 statemachine. How many vectors are needed to verify it. So the circuit takes serial bit inputs and asserts if the number is a multiple of 3 or 5. round 4 : Circuits project. Basic pipeline architecture. Design a pipeline for a histogram processor. In every cycle we get an instruction (CLR, ADD INCR). Handle dependencies using bypass. round 5 : Given a producer and consumer. They are clocked with the same clock. Producer produces 80 writes for 100 clocks (no random). Consumer reads 8 times per 10 clocks. Find the FIFO depth. Write RTL and verify.

8 Answers

Is the histogram processor similar to MIPS or RISC processor, I think histogram is very specific to GPU application? Less

It need not add up to 1. In system verilog, typical use of dist does not constrain this. It can be 60:60:60 -- which means probability of 1,2, 3 is 1/3rd. Less

The histogram processor is something custom. It could be correlated to the DLX pipeline because of memory bottlenecks and dependencies. Less

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SerialTek

Create a 8 input AND gate using 3 4:1 muxes

8 Answers

Without an enable bit on at least one of the mux's the maximum inputs would be 7. Less

I don't see it being possible with three standard 4-1 muxes... Using 4, this question is straight forward... The two selects of each mux are your 8 inputs... tie out put of each mux to the (11) case input to the mux. Less

We need 3 4:1 MUX and a And gate. Are we allowed to use 'and' gate?

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NVIDIA

Describe a function to check if an integer is a power of 2.

6 Answers

Write the number in binary and count the number of ones in that.If the number os ones is only 1 then it the number is indeed a power of 2 Less

For an integer n: If n is less than 1, return false. If the bitwise &amp; of n and n-1 is 0, return true. Otherwise, return false. Less

I think the main idea is to use recursion function, for the integer which is larger than 0, if it is 1 return true, else return function(n-1) Less

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Marvell Technology

You have seven stones and a weighing scale. Six of the stones are equal in weight and one is lighter. How will you figure out which one is lighter ? Minimum tries required to do so ?

5 Answers

Needs two weighing at most: 1. Put {1, 2, 3} on LHS and {4, 5, 6} on RHS. 2. If LHS and RHS are equal 7 is the lighter one. else discard heavier of previously weighed group. Now we have a group 3 stones left. Lets call them A, B, C. 3. Put A on LHS and B on RHS. 4. If LHS and RHS are equal C is the lighter one. else lighter or LHS or RHS is the lighter one. Voila! Less

Two tries. 1st try: 3 : 3, 7th is fake if equal; otherwise, 2nd try: 1:1 picked from the light triple in 1st try. the lighter one is fake if any, the third one fake otherwise. Less

Trail 1: At random weigh two stones vs. two stones (3 sitting on the side) A: Of the 4 on the scales if one side weighs more then the other then weigh one on each side (since one of them must be heavier) B. If the 2 vs 2 are equal then at random weigh 2 (one on each side) of the three left on the side. If they are the same then the 3rd one that never got weighed is the heaviest. Simple case of process of elimination by grouping (Divide and Test) Less

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NVIDIA

how to find the second smallest number out of iven n integers

5 Answers

No, you need to also check for the second_smallest as well. For instance your code does not work for the sequence of "10,20,15". Less

You can do it in O(n); for(i=0 ; isecond_small) continue; else { if(a[i]&gt;small) second_small = a[i]; else { second_small = small; small = a[i]; } } } } Less

Quick select

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AMD

How would you verify a 3 bit and 64 bit adder? Would you adopt the same strategy?

4 Answers

Will verify all cases for 3 bit- 2^3*2^3 Whereas will only overify corner cases for 64 bit adder Less

by writing coverage, adder 3-bit we have to check the upper case and lower case ,and same 64 bit also we have to check the lower case as well as upper case and then cross 3 bit and 64 bit. Less

full scan and partial scan

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Apple

is run phase top down/bottom up

4 Answers

All UVM phases are bottom-up except the build phase which is top down (because the parent components have to be constructed already when the child components are built). Less

Neither bottom up nor top down The run phase tasks of all UVM components run in parallel Less

None

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NVIDIA

Describe a circuit that implements the following truth table using only NAND gates. A B OUT 0 0 1 0 1 1 1 0 0 1 1 1

4 Answers

out = (A NAND (B NAND B))

OUT = (A NAND (B NAND 1)) or out = (A NAND (B NAND B)) like what anonymous said. Less

out = ((A NAND A) NAND (A NAND A)) NAND (B NAND B)

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NVIDIA

Calculate fifo depth for following data rate Writing Data = 80 DATA/100 Clock (Randomization of 20 Data’s) Outgoing Data= 8 DATA/10 Clock. Burst size = 160

4 Answers

Answer 32 Best case write = 160 data in 160 cycles Worst case read = ( 160 * 8/10) = 128 data in 160 cycles Depth = 160 - 128 = 32 Less

In this case : 20 Data + 80 Valid Data + 80 Valid Data + 20 Data For best case , we have 160 Data writes in 160 clock cycles . For worst read case : In 10 clocks 8 data will be read In 160 clocks (8*160)/10 i.e. 128 data reads So depth of fifo = 160 -128 =32 Less

In this case , we can have several combinations like : 20 Data + 80 Valid Data + 80 Valid Data + 20 Data For best case of write 160 data will be written in 160 cycles . For worst case of read : 8 data will be read in 10 clock cycles And in 160 clock cycle ,it will read (8*160/10) i.e. 128 Fifo depth is 160-128 =32 Less

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