Mission: Dedicated to creating the most epic entertainment experiences...ever.
I have been working at Blizzard Entertainment full-time (Less than a year)
-Employees bleed passion. They embrace the 8 core values wholeheartedly and live and breath it.
-Opportunities for learning and growth. The company has grown quickly over the past few years and there are opportunities beyond just game development! eSports, Consumer Products, Story and Franchise Development and more.
-Limited hierarchy, everyone pitches in and has a voice, and focused on meritocracy
-You can be yourself. You don't have to be a gaming geek, there are foodies, pet lovers, table top gamers, tinkerers and so many other interests that you can share with others
-Company is more of a start up-feel and there's a greater need for more process and documentation, however, not to the point where we are taking away from the creativity and to get things done
-It takes time to learn the Blizzard way of doing things, but there's a positive in this as everyone understands this and gives new hires a chance to really absorb the culture and build relationships without being thrown into the fire
Advice to Management
-Never forget the roots of the organization, the creativity and focus on quality, but realize that we need to catch up in certain areas as well
I applied online. The process took 3+ months. I interviewed at Blizzard Entertainment (Irvine, CA (US)) in October 2015.
First off, I am a huge fan of Blizzard franchises and I really wanted to work for them. But honestly, I am quite disappointed after the interview process (not because I didn't get an offer), it was the worst interview experience I have so far. Blizzard's interview process made me feel very unwelcome compared to other big companies that I applied to. It took almost a month between each stage in the interview process. The recruiter's communication was terrible. They act as if they don't value your talent. I almost decided not to go for the on-site interview just because of the lousy recruiter, but in the end I still went there just because I wanted to visit Blizzard's headquarter. The onsite interview questions were reasonable, not easy, not hard. You should be able to do them if you have been practicing the questions in these famous interview prep books. Almost a month later, I received an automatic rejection email, sent by a Blizzard's mail bot. Maybe my required salary was too high for an Associate position, maybe they found someone else better, maybe both, I will never know. But the worst thing is that the recruiter didn't even have enough courtesy to write me a proper rejection email, it was just an email sent by Blizzard's mail bot with even incorrect content - it says that I am rejected after the phone interview stage(?) - which made me wonder if that email was some kind of mistake, but I don't even care to find out anymore. I still wrote the recruiter a proper "thank you" email just to be respectful but he didn't even bother replying to that one either. So overall, super disappointing interview process, very bad recruiters, and lousy salary. Blizzard has some great minds that have been creating super awesome games and getting a job there is definitely a wonderful thing, but they should put more attention to the quality of their recruiters or else more people will be driven away from them like me, especially when they only pay below average salary.
Happy 10 years, Camp Blizzard! We look back at the first decade of our summer internship program with stories, memories and advice from former interns-turned-full-time employees.
Two in a row! So proud to see Activision Blizzard on this year's Fortune 500 list. Congrats to all!