Mission: Ready At Dawn® is a game development studio with a single mission: making fun games a lot of people want to play.
I have been working at Ready At Dawn Studios full-time
The Studio allows you to grow and try new roles and challenges over the years (I.E. wear multiple hats).
Ready is filled with passionate and very smart/talented individuals.
Primary focus is on making great games (not a ton of drama).
Many lessons were learned after the Order (Going from PSP to the PS4 was a harsh transition). Pod structures are now formed with directors just providing guidance which allows team members to have a greater sense of ownership. That combined with new blood has allowed RAD to become a better place. It is still a place I'm proud to work at.
Work in VR where you can't (and should not) take player control away, has helped prioritize player agency.
Improved transparency on where the company is going and what managements thoughts/plans are.
Culture club, Coffee club, MTG league, can play computer games at your desk (after hours/lunch), and beer Fridays.
Great people and friends who all love games.
Leading the charge in VR games.
Serious about making and shipping great games.
Strive and push to make AAA games.
Swords earned at 10 years.
Crunch and overtime still happen more than it should, but most of the time it can be minimized if you prioritize a work/life balance. It's also better than it used to be, many years ago.
Directors often get attached to a concept/idea too early and stay fixated to it for too long (while it is still a con, I feel like they are getting better at listening to non-director feedback).
Design team has been understaffed over the years but it seems like that is improving.
Reviews and promotions are often very late or delayed.
Advice to Management
Continue to strive to improve communications. Make sure to solicit non-director feedback as often as possible. Try not to get too attached to ideas too early.
I applied online. The process took 4+ weeks. I interviewed at Ready At Dawn Studios (Irvine, CA (US)) in February 2012.
You must first send in a portfolio/resume. After they review that they will do a phone interview followed up with sending you an art test. Unlike most studios you aren't given very little time to complete it (most tests given are with 7-10 day deadlines) and can spend the time required to perfect it.
If you pass that they will have an in studio interview with you can drive to or if you are too far away they will offer to fly you out. They show you around the studio and make sure you are what they are looking for, it is pretty relaxed.
Normally you will get an offer that you have 2 weeks to accept when leaving from the onsite interview.
Let us know if we're missing any workplace or industry recognition –