Pros
- A real sense of togetherness in the team, even though most of us work on different brands within the company's suite
- Flexibility in work (as long as you deliver and are available)
- Company benefits beyond the standard checklist
- An opportunity to define not only the future of our company but that of the Web3 gaming industry on the whole
Cons
- You need to be comfortable with things getting hectic sometimes. There are no insane crunches like in the mainstream gamedev, but sometimes, things get tight
- You need to be comfortable speaking up. Not to the point of confrontation, but voicing our concerns timely has been crucial for Spielworks in all its years of operation