Software Engineer applicants have rated the interview process at Roblox with 4 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 33% positive. To compare, the company-average is 16.7% positive. This is according to Glassdoor user ratings.
Candidates applying for Software Engineer roles take an average of 1 day to get hired, when considering 3 user submitted interviews for this role. To compare, the hiring process at Roblox overall takes an average of 30 days.
Common stages of the interview process at Roblox as a Software Engineer according to 3 Glassdoor interviews include:
One on one interview: 100%
Here are the most commonly searched roles for interview reports -
2 assessment that focus on playing their games, which assess the logical thinking skills. One asks you to infer infected population based on existing trend and the other one asks you to build a car with limited resources that can pass the obstacles. The last trial is a 4 questions code signal coding assessment that is unmonitored. Can choose different coding language.
Interview questions [1]
Question 1
coding questions focus on algorithm heavily. Include string, 2d array.
Took an OA. Pretty difficult leetcode style questions and some games (Roblox games and psychology based games to determine personality traits). I did not get through the initial online assessment.
One standard hr phone call then one 60 min phone screen. Nothing out of the ordinary. Phone screen was done on codesignal where you could see code compile and run
Interview consisted of two leetcode style questions and two "games" that tested problem solving and optimization. Coding questions were of medium/hard difficulty. The games were difficult as the instructions given were terrible and unintuitive.