I applied online. I interviewed at SubVRsive in Jan 2025
Interview
Two soft interviews followed by a fairly demanding coding test project -- 48 hours to make both a combat simulator in Unity (most important) and a security camera simulator with a keypad deactivation in Unreal (much less important, they said, but still nice to have). I still managed to pull both off with all the boxes checked (including the extra credit). Despite this, received a form rejection -- judging criteria was unclear and didn't seem to match up to the listed standards.
Interview questions [1]
Question 1
In 48 hours, do the following:
1) Create a combat simulation in Unity with 10 players that have health and either movement speed or rotation speed, and shoot projectiles at enemies. For extra credit, add a final score popup with the highest scoring player. Be prepared to defend your code.
2) Create a security camera in Unreal that changes color at certain angles, then create a keypad interface that deactivates it.