On the Home assignment that i did the requested to know why i chose the design pattern i chose.
Unity Developer Interview Questions
820 unity developer interview questions shared by candidates
Introduce Yourself and also what is your strength and weakness
Le domande del colloquio interno sono state: - Design patterns come Singleton e Factory - Principi delle OOP (che su ogni manuale sono 4, ma il senior che ti fa il colloquio sostiene siano 3, eliminando l'astrazione) -Domande su C#: Cos'è il garbage collector, differenza tra ref e val, magari in cosa si differenzia dal C++ (se esponi che hai conoscenze di C++) - Differenza tra interface e abstract class Domande del colloquio col cliente: Nessuna
How do you incorporate AI into your daily workflow?
In technical round, I was asked math questions: 1. How would you identify if an object is infront or behind a given point 2. How would you identify the closest point that is perpendicular to the given line segment 3. Explain animation events, when would you use them 4. What does word "pragma" mean in shader
What is my experience with Unity
What are some optimization techniques used in Unity
They did not take my interview instead they told me to do some IQ test and unity assessment but did not inform me about this on call.
how do you get the distance between two points in unity?
About technical art questions. Unity, vectors and tween and stuff.
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