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      Goodgame Studios

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      Client Developer Interview

      23 Dec 2014
      Anonymous employee
      Accepted offer
      Positive experience
      Average interview

      Application

      I applied online. The process took 6 months. I interviewed at Goodgame Studios in Dec 2014

      Interview

      I applied using LinkedIn in Gamasutra. They got back to in a few weeks later and after some days we were talking via skype. It was a hour long interview about my knowledge in Flash, AS3 and Games. After that they sent me a test for Flash and AS3 skills. It took me about 2 hours to complete. I knew I was not that good in the test. Flash has not being my main focus for a while now. After about 2 months I was contacted again requesting a date to start and an salary expectation. I answered that email and we scheduled a second skype session. This time it was about my last game and my Unity3d knowledge. Two days later I got an email with a job offer and I accepted :)

      Interview questions [1]

      Question 1

      All about Flash knowledge was harder because I've been away from that tech for a while. But the unity3d part was not hard at all. Not technically. I think the most difficult part was when I had to explain to the RH person how my game worked in detail. I had to assume she had no knowledge of unity and so I stared from the very beginning.
      Answer question
      6