Reviews by job title

13 reviews
3.0
22 May 2024
Recommend
CEO approval
Business outlook

Pros

- Fairly decent flexibility with hybrid work - Good autonomy to designers and solid ownership - Free lunch everyday really adds up - Work on Call of Duty which still has a huge playerbase. -

Cons

- Not great at growth for individuals - Inconsistent bonus structure can lead to highly ranging salary annually. - Base pay is lower than market because of bonus structure, but bonus is unreliable. - Some high-level executives are completely unwilling to budge on things that players end up hating. - The team culture is incredibly separated and often doesn't interact outside of meetings even within own teams. - Some unnecessary toxic views of other Call of Duty companies.

3.0
27 Feb 2023
Recommend
CEO approval
Business outlook

Pros

- Lots of great folks working in the studio professionally and personally. - High profile project makes for fun recognition in public. - Bonuses are great if the game ships well. - Fantastic people in the VFX department.

Cons

- Salaries are severely lagging behind the industry. Seems like they’re making improvements with new listing, but found significantly better pay elsewhere. Hard to recommend for experienced industry professionals. - Poorly shipped games resulted in lousy bonuses. - Hard stance on hybrid/onsite as of early 2023. Would like to return if they would meet my new compensation package, however it appears lack of remote work options means I will not be returning. - Bro culture at the top. I get it with the game that’s being made, but maybe take it down a notch?

5.0
24 Oct 2024
Recommend
CEO approval
Business outlook

Pros

Excellent managers paired with very competent co-workers leads to quite a enjoyable work environment. Hybrid WFH is very nice, with Wednesdays and Fridays WFH. Free lunches provided M-F, along with a snack section if you value that. Generous bonuses dependent on if your game generates lots of revenue with minimal external help

Cons

Internal promotion is difficult. Borderline necessary overtime, especially when getting towards ship, some nights can go more than late. Slightly below pay for the industry, but still fair and can be made up for via bonuses. Communication internally can be hard across departments.

4.0
21 Jan 2022

salary

Recommend
CEO approval
Business outlook

Pros

115k plus bonus per game relies

Cons

lower salary but sometimes good bonus

2.0
11 Jan 2022
Recommend
CEO approval
Business outlook

Pros

Potentially big Call of Duty bonuses, good pay

Cons

Very toxic leadership that relies on yelling, profanity, intimidation. The studio is run like a frat house, and you're either one of the boys club or you're not. Everything is about being bigger, louder, more badass. The bigger personalities lord over everyone else. Bonuses are dangled in front of you like carrots to keep you in line. Very definition of bro-culture.

2.0
12 Apr 2023

Long hours, high stress enviroment

Anonymous employee
Recommend
CEO approval
Business outlook

Pros

- Ship games consistently - Low risk of the studio dissolving - Pay and benefits can be good

Cons

- Tasks are assigned with aggressive deadlines without consulting an expert for an estimate and you're expected to finish them - Long hours with no overtime pay - Bonuses happen after shipping and you might find the long hours went unappreciated too late - More effective to leave the company for a promotion than stay - Some members of leadership can be toxic

2.0
24 Jun 2022

More than half of the 30+ person team I worked with has left

Anonymous employee
Recommend
CEO approval
Business outlook

Pros

Free lunch, good benefits, potential for decent bonuses, a good number of hard working and passionate team members

Cons

Many of the leads/directors are extremely weak and have no desire to improve, and feedback from these leads is often nebulous and unhelpful. Work hours are grueling, work life balance is non existent, expectations are unrealistic and there is no support infrastructure to mitigate this. There are frequently scenarios in which leadership's inaction will require their team members to pick up the slack and work longer, harder hours to make up for it. Salaries are very low in comparison to the rest of the industry, particularly other LA based ones. Bonuses are decent, but will likely not make up for that salary gap. The studio is extremely clique driven, and individual success is entirely based on in-office politics and not the quality of one's work. Pat Kelly is the most toxic studio head I have ever and likely will ever work with.

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Glassdoor has 63 Infinity Ward reviews submitted anonymously by Infinity Ward employees. Read employee reviews and ratings on Glassdoor to decide if Infinity Ward is right for you.