I applied online. The process took 3 weeks. I interviewed at Electronic Arts in Sept 2020
Interview
Screening call with a Talent Associate followed by a 16hour design test. I was accepted after that process and asked for an interview which was broken into two parts. 1hour behavioural/general and 1hour technical, with a different interview panel for each. Interview process was well organised, interview itself was heavily situation based questions and less about experience/knowledge of game which surprised me a little as I was very prepared for those types of questions haha. All in all, nice interview panel and good experience.
Just had a phone call interview where HR asked about my background and experiences. She also informed me about the job requirements and asked me why I think I'd fit in the position.
I applied online. I interviewed at Electronic Arts (Orlando, FL)
Interview
I applied online through their job board. About a week or two later, I received an email from one of EA’s associate recruiters. We set up a simple phone interview, which went well. I was then asked to do a design test, (as is unfortunately common in the design industry.) The test was reasonably clear, and communication was open and friendly with the staff as I worked on it. That being said, I did not appreciate that the team asked for a design that could easily be used by the company later, (the test was work that the team creates regularly.) They also required the full PSD source files of my work. Many places may ask for a design test, but they ask for something that is obviously not going to be used by the company, and/or they only ask for a low-res file that can't really be used. To be asked to create something that they could easily use was uncomfortable enough; But then to also be asked to hand over the source files, the experience felt very ethically wrong. As a fresh designer in the industry, I was uncomfortable with the request, but overlooked it because I was excited at the possibility of working with the company. Looking back, I wish I would have requested either a project less directly related to the job or simply to plan a screen-share interview to show the file’s organization, rather than just hand them over my hours of work, having only to hope they don't steal my efforts.
Interview questions [1]
Question 1
How much do you expect to be paid for this position?
I applied through an employee referral. I interviewed at Electronic Arts (Vancouver, BC)
Interview
1. Briefly introduce yourself; 2. Art Test Review; 3. General questions(why EA? why this position? what's your longterm goal?).
4. Q&A; 5. Interviewer's additional input based on the questions you asked.
Interview questions [2]
Question 1
1. We'd like to hear your process of doing this art test, and if you are [one interviewer's name], how would you critique your test?